Demos for Kingdoms of Amalur: Reckoning and Mass Effect 3 will give gamers the opportunity to unlock in-game items created by Todd McFarlane, who did the art design for Kingdoms of Amalur.
Playing the Kingdoms of Amalur: Reckoning demo unlocks the following two items in Mass Effect 3.
- Reckoner Knight Armor:This armor will maximize damage done in close-quarters combat while a beefed–up power cell feeds energy into weapon systems to increase projectile velocity.
- The Chakram Launcher:This weapon uses a fabricator to manufacture lightweight, explosive ammunition discs. This weapon is earned after completing the Reckoning demo and watching the trailer at the end.
Playing the Mass Effect 3 demo unlocks the following two items in Kingdoms of Amalur: Reckoning.
- N7 Armor:Players can unlock special armor inspired by Commander Shepard’s iconic N7 battle armor including Helm, Cuirass, Gauntlets, Chausses and Greaves.
- Onmiblade Daggers:A holographic blade stemming from Commander Shepard’s Omni-Tool, the Omni-blade allows players to stab enemies in close combat. Once players install and play the Mass Effect 3 demo, they will unlock the daggers.
You can check out screenshots of all these items in both game in our slideshow gallery.
The Kingdoms of Amalur: Reckoning demo launches on the Playstation 3, Xbox 360 and PC on January 17. It features a tutorial section and then lets the player explore the open-world of Amalur for 45 minutes. The Mass Effect 3 demo was originally announced with a January release.
“We are thrilled to have the opportunity to deliver this massive one-two punch with Kingdoms of Amalur: Reckoning and Mass Effect 3. We wanted to provide fans of the Mass Effect franchise with a unique set of rewards for diving into the expansive universe of Reckoning,” said Curt Schilling, Chairman and Founder of 38 Studios.
“We are excited to be collaborating with 38 Studios to bring pieces inspired by the Mass Effect universe into the world of Reckoning and to have items designed by Todd McFarlane in Mass Effect 3,” said Dr. Ray Muzyka, General Manager of EA’s BioWare Label and Co-Founder of BioWare. “This is an awesome way to reward our fans with unique content that not only looks cool, but also delivers some great in-game benefits.”
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