When the fine PR people over at Capcom showed me the touchscreen functionality in Ultimate Marvel Vs. Capcom 3 the first thing that came to mind was how much I would hate to play this game against somebody who never plays games on dedicated gaming devices but absolutely adores their iPhone. I can just picture “iPhone guy/girl” turning on their X-Factor just by tapping on the icon on the screen and just swiping furiously as Deadpool performs a 9 to 10 hit air combo that transitions seamlessly into a super move and then tags in Phoenix Wright without so much as even touching a button.
Once I got over that sobering reality, mostly because they told me you can disable the touchscreen before a match, I was very impressed with the buttery smooth frame rate that matches very well to its console big brother. There was also mention of being able to hook up the Vita to the console version UMvC3 and use the touchscreen as a controller, but we were unable to see it in action.
Playing a game as frenetic as UMvC3 sounds like something that would be difficult to comprehend on the Vita screen, but in practice, it actually transitions very well thanks to widescreen and the tweaks to the displays (so that they don’t “pop” as much) that I thought were kind of overwhelming in the console version.
I feel bad for Michel Ancel, I really do, and it’s not just because Ash hasn’t bought a copy of Rayman Origins yet…
(I don’t think he reads my stuff, so it’s ok. Hey, buddy.)
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